Game Engines: Adoption and Adaptation

On 16th October 2023, we held a lively roundtable discussion exploring the impact of game engine technology on the ways in which media is made and experienced.

Hosted by the DCRC with the support of MyWorld, funded by UKRI and Strength in Places Fund (SIPF), a panel of industry professionals and academic experts convened to explore the processes of adoption and adaptation taking place in the wake of game engine technology’s proliferating utility. Game engines have been around for years: why has their impact become so accelerated and how is this affecting creators and consumers? What are the drivers for adoption within the creative industries? What adaptations will audiences and end-users make within this evolving media environment?

The event was chaired by DCRC Member Tom Livingstone and featured a series of speakers from Dr Aleena Chia from Goldsmiths, who researches creative cultures in game development and computational wellness, to Dan Efergan, the Executive Creative Director of Interactive at Aardman Animations.

(Image credit: Tom Livingstone)